Building Tomorrow's AR Experiences Today

We're a dedicated team of AR developers and game designers who believe augmented reality can transform how people learn, play, and connect with the world around them.

Our Story Started with a Simple Question

Back in 2019, we were watching kids struggle with traditional learning methods while being completely absorbed by their mobile devices. That's when it hit us — what if we could merge their natural curiosity with cutting-edge technology?

We started as three developers in a small Bucharest office, experimenting with AR frameworks and wondering if we could really make education more engaging. Those late-night coding sessions and countless prototypes led to our first breakthrough: an AR history app that let students walk through ancient Rome right from their classroom.

  • Six years of hands-on AR development experience
  • Focus on educational content that actually works in real classrooms
  • Partnerships with Romanian schools and educational institutions
  • Award-winning projects recognized by local tech community
Team collaborating on AR development project in modern workspace
Ioana Pătrescu, Lead AR Developer

Ioana Pătrescu

Lead AR Developer

Computer science background from Politehnica Bucharest, specializing in Unity and ARCore development. She's the one who figures out how to make impossible ideas actually work on mobile devices.

Technical Expertise That Delivers

We're not just following AR trends — we're solving real problems. Our team combines solid technical foundations with practical experience building apps that millions of users actually enjoy using.

Every project teaches us something new about what works and what doesn't in mobile AR. We've learned that the most impressive visual effects mean nothing if the app crashes on older devices, and that simple interactions often create the most memorable experiences.

Mobile AR Development

Unity with ARCore and ARKit, optimized for performance across Android and iOS devices from flagship to mid-range.

Educational Game Design

Creating engaging learning experiences that align with curriculum standards while keeping students motivated.

3D Modeling & Animation

Blender and Maya workflows optimized for mobile platforms, with focus on low-poly efficiency.

Performance Optimization

Making complex AR experiences run smoothly on devices with limited processing power and battery life.

Our Tech Stack

  • Unity 2023.x with Universal Render Pipeline
  • ARCore SDK for Android
  • ARKit for iOS development
  • Blender for 3D asset creation
  • C# scripting and optimization
  • Firebase for backend services
  • Git with Unity Collaborate
  • TestFlight and Google Play Console

Recent Projects That Matter

Here's what we've been building lately — real applications solving actual problems for students and educators.

AR

Chemistry Lab Simulator

Students conduct virtual experiments with realistic reactions and safety protocols, without the risk or cost of physical lab equipment.

Tested in 15 Romanian high schools with measurable improvement in chemistry comprehension scores.
3D

Geometry Visualizer

Complex mathematical concepts become clear when students can manipulate 3D shapes, view cross-sections, and understand spatial relationships through hands-on interaction.

Particularly effective for students who struggle with traditional math textbooks and static diagrams.

How We Work Together

Every project is different, but our approach stays consistent: understand the real problem, build something that works, and keep improving based on user feedback.

1

Discovery & Research

We start by understanding your specific educational goals and technical constraints. This means talking to actual teachers and students, not just decision-makers.

Our research phase typically includes classroom observations, device compatibility testing, and curriculum alignment reviews. We want to know exactly how the app will be used in real-world conditions.
Development team conducting user research and testing AR applications
2

Prototype & Validate

We build working prototypes quickly and test them with real users early in the process. This saves time and ensures we're building something people actually want to use.

Initial prototypes focus on core functionality rather than polish. We're looking for proof that the concept works and provides genuine educational value before investing in detailed graphics and animations.
Rapid Prototyping Process
3

Development & Testing

Development happens in short cycles with regular check-ins and testing sessions. We maintain detailed documentation and provide regular builds for feedback.

Our testing process includes performance validation across different devices, usability testing with target age groups, and educational effectiveness measurement through controlled classroom trials.
Iterative Development Cycle

Ready to Build Something Amazing?

Whether you have a clear vision or just an interesting problem to solve, we'd love to hear about your project. Let's discuss how AR technology can make a real difference for your students or users.

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